

One of the best perks, More Bang, causes bullets to explode on impact and is excellent on the Rapier. Streaker grants a staking damage buff when hitting consecutive foes and can be useful on just about any weapon with decent fire rate. Choke Point is great for shotguns since bullets have reduced spread, thus increasing their damage over longer ranges (you’ll also want a Vopat Trencher with the Double Tap perk, as noted above). Suppressor, which is found on Pistols and SMGs, is best for stealth. From that point on, their signature perks become important, especially depending on your play-style. Equip it with Trinkets to bolster the reload speed.Įven with just a few hours played, it becomes very easy to acquire an arsenal of Exemplar weapons. Mid to long range combat is perhaps the best way to use it initially since it reloads fairly slowly. Rapier – A single-shot rifle that uses large caliber bullets.Its only real drawbacks are the reload speed and recoil.

Uses large caliber bullets and has good range while also being useful up close.

Along with having a high fire rate, it also has an ample amount of recoil. Can be dual-wielded and is available from the very beginning of the game. LIMP-10 – The standard SMG which uses small-caliber ammo.Just make sure you’ve got some harder-hitting options as backup when things go south. Even a silenced Tribunal is more effective when a few enemies show up but if pure stealth is your game, then the PT-6 Spiker is worth having as an option. Very useful for stealth since it makes no noise but it doesn’t pack nearly as much stopping power as other weapons, which can be problematic when you’re discovered. Can be dual-wielded with other one-handed weapons. PT-6 Spiker – A unique weapon that uses nails instead of bullets.If you can find one that’s silenced, then it becomes an excellent tool for stealthily taking down enemies (especially when linking them together with Nexus). Uses small-caliber rounds and has a good fire rate with strong accuracy. Tribunal – A semi-automatic pistol that can be dual-wielded.Deals extensive damage with a decent magazine size though it doesn’t have the fastest fire rate. Fourpounder – The signature revolver which can be dual-wielded.Machete – Colt’s standard melee weapon which he starts the game with.Let’s take a look at all of the different weapons here. So if you’re thinking of running around with twin revolvers or SMGs, then they’ll each occupy a weapon slot. The second gun, the one that will be wielded in the other hand, must also be equipped in a weapon slot. Also keep in mind that in order to dual-wield weapons, they need to be usable with one hand (which discounts all rifles and shotguns). So if you’ve tried equipping multiple types of weapons and can’t figure out how you’re running out of ammo so quickly, check the different caliber ammo that they use.

Weapons also have different ammo types – small caliber and large caliber. The Heritage and Stelak Verso are the only weapons that can roll with Dualist where inflicting damage in one mode will buff the other. Unique weapons have distinct designs and certain perks that will only appear on that weapon – for example, the Coiled Snake perk (which increases damage the longer the trigger is held) can only roll on the Sepulchra Breteira. As the rarity increases, the tendency of guns to jam is reduced to nil.
Deathloop best weapons plus#
Turquoise weapons have two Trinket slots while Exemplar and Unique weapons have three, plus one perk built into the weapon. Grey weapons have no perks and one Trinket slot but are very easily discovered. Which are the best guns in the game though? Let’s take a look at all of the different types first along with their perks first.įirst off, there are five rarities for weapons – Grey (Crude), Turquoise (Sleek), Purple (Exemplar) and Gold (Unique). Enemies drop a good amount of ammo, vending machines regularly dispense the stuff and you’ll find a decent collection of guns to augment your Loop-crushing needs. Unlike the Dishonored series, Arkane Studios’ Deathloop is fairly generous in its use of firearms.
